Implementing the StoreKit framework in SwiftUI

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#if targetEnvironment(simulator)
// your simulator code
#else
// your real device code
#endif


Implementing new features in StoreKit

Photo by Clark Street Mercantile on Unsplash.


A look at some different ways to link a class with a SwiftUI interface

Paperclips
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The Brief

I am running a SpriteKit scene within a SwiftUI app, and I want to be able to control a sprite directly using a SwiftUI element, a button in this case. …


A look at using the new Canvas view in SwiftUI

SwiftUI Canvas demo
Animated GIF showing the new Apple Canvas View in SwiftUI 3.0


Using animatableData with a little more finesse

Gif by author


Understand TextFieldDelegate methods with native SwiftUI

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8 Steps to the Perfect Paper

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  • To help me understand how to code better, because learning to code you can only really do by — coding — and well —…


Use the power of linear algebra in SwiftUI

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Leverage the Combine Framework with the SwiftUI animation modifier

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A look at making GameKit work within a SwiftUI app

Innards of a computer
Photo by bert brrr on Unsplash

Mark Lucking

Coding for 35+ years, enjoying using and learning Swift/iOS development. Writer @ Better Programming, @The StartUp, @Mac O’Clock, Level Up Coding & More

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